
On games:
“I guess I’ve always been into games as a kind of idea of a world within a world, or a sort of pocket universe, where things are played out that both seem more controlled and as a way to step outside of life. The game board becomes a kind of version of life. ”
On reading:
“I read a lot of Graham Greene
when I was a teenager. I think it formed some sort of deep pattern for
me of what a novel should feel like. The kinds of sentences and
paragraphs and the proportion, the way he does narrative and also his
tendency to use the pathetic fallacy everywhere to make landscapes or
environments mirror the character’s emotional situation. He was like
some sort of baseline condition for my own idea about what the novel
was.”
“One of the things that I guess I’ve thought about lately — I’m getting older, we’re all sliding down the same terrible slope. I’ve been reading and thinking about a lot of really compelling narratives of women acknowledging the change in their lives as allure that’s been stolen from them. There are so many brave, brilliant, courageous, intense accounts of the somatic life of the woman’s body and the woman’s beauty suffering change. I think in a weird way, men don’t get to… It’s sort of been disqualified because we’re all so uncomfortable with masculinity right now.”
On process:
“For me, often the best way to write about something that intimidates me
is to write about a character who’s equally buffaloed or helpless in the
face of it.”
“I really, really wanted it to feel like it wasn’t a pile of arrows pointing outside of its own system but that they all pointed inward.”
“I’ve always bragged of not outlining books, but — I’m almost embarrassed to say it — I kind of outlined this one.
I really surprised myself with how interested I got in what that did.
Because of course it was nevertheless the case that every day was an
improvisational exercise. The map is not the territory, and what makes a
book really alive — and the reason I used to brag about not outlining —
is the sensation of having to be like a character actor, feeling your
way into every situation that the book presents.
Well, it turned out that writing an outline didn’t prohibit that, didn’t
thwart that experience. It changed it slightly. Maybe it even amplified
it in some ways, because I was triangulating against this weird… it’s
like I made the poster first and then I made the movie or something.
I’d be glancing up at the poster and be like, Oh yeah. I can’t wait to see that movie. It didn’t help me, but it sort of inspired me.”
Read the complete interview.
